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Android games will natively work on Windows 10, 11 PCs: Google
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Google is reportedly planning to bring native support for Android’s game library on Windows PCs from next year. According to reports, Google is making a Play Games app for Windows PCs, through which its users can get access to potentially all Android games that there is to play.
Interestingly, a report by The Verge quotes Google product director of games on Android, Greg Hartrell as saying that the move is not a result of any special partnership between Google and the makers of Windows, Microsoft. In other words, this isn’t a collaborative effort to bring more app interoperability between Android and Windows -- arguably two of the most popular operating systems presently, as well as of all time.
He further added, “This will be a native Windows app distributed by Google, which will support Windows 10 and up. It will not involve game streaming.”
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This means that instead of the games being hosted on a cloud server and then streamed through it, Google’s Play Games on Windows will bring native support for the games on Windows 10 and Windows 11 PCs -- and run them locally. This will remove the need for consistent and high-speed internet access, something that large sections of the world still struggle with.
When Microsoft announced Windows 11, it also announced support for Android apps through the Amazon Appstore -- which in turn could be accessed through the revamped Microsoft Store. The Amazon store works as a sub-system that enables Android apps to run locally on a Windows PC. However, the mechanism means that only select Android app support has come to Windows.
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Google’s move to add Play Games to Windows PCs may further suggest that the Android makers might consider offering a full port of their app ecosystem on a Windows PC. In the long run, such a move may help create cross-device interoperability akin to Apple’s tightly knit ecosystem -- and help Windows PC users get full access to their most used mobile apps.